WWDC26: Explore enhancements to visionOS object tracking | Apple
Find out how visionOS is advancing object tracking and spatial accessory input. Discover new ways to track moving and handheld objects, allowing you to bridge the physical and digital worlds. Learn about new supported classes of spatial accessories and what is needed to build your own custom accessories to enable unique interaction models in your apps.
Explore related documentation, sample code, and more:
Reducing the rendering cost of RealityKit content on visionOS: https://developer.apple.com/documentation/visionOS/reducing-the-rendering-cost-of-RealityKit-content-on-visionOS
Working with generic spatial accessories: https://developer.apple.com/documentation/visionOS/working-with-generic-spatial-accessories
Preparing spatial accessories for tracking in your visionOS app: https://developer.apple.com/documentation/arkit/preparing-spatial-accessories-for-tracking-in-your-visionos-app
Accessory design guideline for Apple devices: https://developer.apple.com/accessories/
Exploring object tracking with ARKit: https://developer.apple.com/documentation/visionOS/exploring_object_tracking_with_arkit
Explore object tracking for visionOS: https://developer.apple.com/videos/play/wwdc2024/10101
Explore spatial accessory input on visionOS: https://developer.apple.com/videos/play/wwdc2025/289
00:00 – Introduction
02:20 – Object tracking
07:20 – Spatial accessories
07:47 – Creating a spatial accessory
11:48 – Plug-and-play accessories
12:22 – Implementing in your app
13:03 – Next steps
More Apple Developer resources:
Video sessions: https://apple.co/VideoSessions
Documentation: https://apple.co/DeveloperDocs
Forums: https://apple.co/DeveloperForums
App: https://apple.co/DeveloperApp





























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